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主頁 Main > 家庭 Family > Bucket King 3D 豬朋狗友之撞桶王 3D
     
 
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Bucket King 3D 豬朋狗友之撞桶王 3D
類型 Category: 家庭 Family
小童 Kids
嘻哈 Party
自家產品 Our Products
主題 Topic: 動物 Animal
年齡 Ages: 8+
遊戲人數 Players: 2 - 6
遊戲時間 Play Time: 20 分鐘 minutes
作者 Designer: Stefan Dorra
出版商 Publisher: Jolly Thinkers
語言 Language: 中文 English
機制 Mechanics: 身手 Dexterity
手牌管理 Hand Management
說明書 Instructions: 按此查看 Click to view
重量 Weight: 0.9 公斤 kg
原價 List Price: HKD$228
售價 Price Now: HKD$199
Scroll down for english descriptions
 
 

中文說明http://eshop.jollythinkers.com/db_eshop/product/P197-F1-20140811183119.pdf

國語版撞桶王3D視頻請按

這可能是動物園史上最大的惡作劇!

如果你玩過《豬朋狗友》,一定領教過這班小淘氣有多調皮!今次豬豬、狗狗和北極熊,偷偷溜進了動物園去搗蛋,挑戰獅子大哥和狐狸小弟,將管理員排得整整齊齊的水桶撞翻天!

遊戲配件
60個塑膠水桶 (共5色,每色12個)
80張遊戲牌 (共5色,每色16張:牌面數字為1-8,每款2張)
規則說明書

遊戲目標
玩家要保護自己的水桶金字塔,免被動物撞翻。能保留最多水桶的玩家勝出遊戲。

遊戲準備
(1) 遊戲牌
覆轉洗勻所有遊戲牌,給每位玩家各分發10張作手牌。將餘下卡牌疊好作為「抽牌疊」,放在桌面中央。

(2) 水桶
在2-4人遊戲中,給每玩家分發15個水桶,每種顏色各3個。
在5-6人遊戲中,給每玩家分發10個水桶,每種顏色各2個。
將餘下沒用上的水桶放回盒內。

(3) 築起水桶金字塔
玩家先看看自己手上的牌,然後在自己面前疊起水桶金字塔:
翻轉所有水桶,將5個水桶(2-4人遊戲)或4個水桶(5-6人遊戲)排成一行,作為金字塔的底部。在每2個水桶上,疊上1個水桶,直至最頂層只有1個水桶。每層均會比下一層少1個水桶。

遊戲流程
遊戲分為數個回合。由最近到過動物園的玩家開始第一回合。

遊戲方向
遊戲進行的方向,由每回合第一位行動的玩家來決定:
每回合開始時,起始玩家在行動前先指向左、或右方鄰座的玩家,這回合遊戲便按該方向進行。

玩家行動
沿遊戲進行方向,玩家輪流行動,每次只可選擇(一)出牌 或 (二)掉水桶。

(一) 出牌-攻擊!

1) 玩家從自己手上選出1-3張相同顏色/動物的牌,翻開放在自己面前,並宣布牌上數字的總和。

每個回合中,只有起始玩家在第一次行動時,才可自由選擇出哪種顏色/動物的牌,作為該回合的指定花色,數字總和也沒限制。其後每次行動時,如果玩家(包括再輪到起始玩家)選擇出牌,所出的牌:
i) 必須符合指定花色。
ii) 牌上數字加起來的總和,即是玩家的攻擊力,必須比前一位玩家的攻擊力更大。

如果輪流出牌超過一圈,玩家再次出牌時,他將今次要出的1-3張牌,放在先前已出的牌旁。將這些卡牌上的所有數字全部加起來,即是玩家新的攻擊力。

2) 不論出牌多寡,玩家只可從抽牌疊補回1張卡牌。補牌必須在下位玩家行動前進行。如忘記了,手牌便會減少,真糟糕啊!

(二) 掉水桶

當玩家不能或選擇不出牌,他便必須從自己的金字塔拆掉一個水桶。
他只限用一根手指,推、戳或彈走一個跟指定花色同色的水桶。(如金字塔內沒有該顏色的水桶,玩家可任選一個。)

拆掉目標水桶時,如有其他水桶倒下,將會一併被拿走。
金字塔被分為兩部分時,只能保留其一。

一旦有玩家掉失水桶,這回合便會結束。玩家在這回合所出的牌,全部收起疊到一旁,成為棄牌堆。抽牌疊用完後,可洗勻棄牌堆,作為新的抽牌疊使用。

新一回合
由剛掉失水桶的玩家開始下一回合。由他決定這回合的遊戲方向,並如上文繼續遊戲。

遊戲結束和計分

在2-4人遊戲中,當有一位玩家掉失了所有水桶,遊戲立即結束。
在5-6人遊戲中,第一位掉光了水桶的玩家即退出遊戲,將他的手牌放到棄牌堆中。由其鄰座的玩家(並非最後攻擊的那位)開始新一回合。當有第二位玩家掉失了所有水桶,遊戲方告結束。

金字塔中餘下最多水桶的玩家勝出遊戲。

要體驗更多樂趣,可重覆遊玩多局,記錄各人每局餘下的水桶數量,作為得分。每局由得分最少者開始遊戲,同分時則猜拳決定。最高分數的玩家就是「3D撞桶王」啦!

進階玩法的「1」卡兩用

玩家出牌時,如打出了指定花色的「1」,便可再多打1張不同顏色的牌。這張不同顏色的牌,其數字亦會加到玩家的攻擊力上。最後該玩家可補回2張牌(1張屬正常補牌,另為額外多打的牌補抽1張)。

玩家出牌時,如打出了2張指定花色的「1」,便可再多打2張有別於指定花色的牌,並將數值加起來,然後從牌疊補回3張牌(1張屬正常補牌,另為額外多打的2張牌補回2張)。

加入這進階玩法後,玩家出牌時才可能打出多於3張牌(最多5張)。

例:指定花色為藍色。玩家打出了2張「藍1」和1張「藍6」,他額外打出2張牌:「紅4」和「黃3」。他一共出了5張牌,但只能補回3張(為打出的指定花色牌補回1張,另為額外多打的牌補回2張)。

給小玩家的變化玩法

掉失水桶時,小玩家可用任何方式,將目標水桶和其承托著的水桶逐一挪走。

If you have ever played the Pick-an-Animal games (Pick-a-Dog!, Pick-a-Pig! and Pick-a-Polar Bear!) with the pig, dog and polar bear, you will already know how naughty these creatures are. And now, in the mood for more mischief, they have sneaked into the zoo and dared the Lion and Fox to knock over the bucket pyramids neatly arranged by the zookeeper!

Card game with unusual scoring. Players play sets of animal cards trying to knock over each other's pyramids of buckets. Cards in hand can be used to attack and defend their colour buckets, taking out lower buckets causes cascades.

Goal of the Game
Players have to protect their own bucket pyramid from being knocked over by the animals. The player with the most remaining buckets wins the game.

Game Turn
On each turn, the active player takes either of the two actions: A) playing cards or B) losing buckets:

A) Playing Cards – TO ATTACK!
1) The active player chooses from his hand 1-3 cards of the same color/animal, lays them face-up in front of himself and announces the sum of the values shown on the cards.

Only the start player is free to choose any colour/animal as the required suit and any sum at the beginning of a round. In all subsequent turns, if a player (including the start player himself) chooses to play cards,
i) the played cards must be of the required suit.
ii) the sum of the cards must be larger than that of the previous player.

If play continues round the table and a player wants to play cards again on his later turns, he simply adds 1-3 new cards to the cards he previously played and announces the higher sum.

2) Regardless of the number of cards just played, the active player then draws ONE card from the draw pile. (If a player has forgotten to draw a card by the start of the next player’s turn, oh dear, he will have to play with fewer cards!)

B) Losing Buckets

When a player cannot or does not want to defend his pyramid by playing cards, he removes a bucket of the required colour by pushing, flicking or poking. He can only touch it with one finger. (If he does not have a bucket of the required color, he removes a bucket of a color of his choice.)

A New Round
The player who just loses his buckets starts a new round by choosing the direction of play as described above.

Game End & Scoring
In a 2- to 4-player game, the game ends when a player loses his last bucket.
In a 5- to 6-player game, the player who first loses his last bucket is out of the game.

The winner is the player with the most buckets remaining in his pyramid.

A Variant for Experienced Players

Play with the Special “ONE”!

If the active player plays a card valued “1” in the required suit, he may play an additional card of ANOTHER COLOUR, add its value to the sum and draw 2 cards (1 as normal for the card in the required suit and 1 extra for the additional card played).

For example, the required suit is Blue. The player may play a Blue 1, together with a Red 4 as the additional card. He then announce “5” as the sum and draw altogether 2 cards from the draw pile.

If the player plays two cards of the value “1” in the required suit, he may play 2 additional cards of ANY OTHER COLOUR(S), add their values to the sum and draw altogether 3 cards on that turn (1 as normal for the cards played in the required suit and 2 extra for the additional cards played).

Only with this variant can a player exceptionally play more than 3 cards on his turn. The maximum number of cards a player may play in a turn is 5.

For example, the required suit is Blue. The player plays 2 Blue 1s and 1 Blue 6, together with a Red 4 and a Yellow 3 as the 2 additional cards. He plays 5 cards in total but can only draw 3 cards (1 for all the Blue cards played and 2 for the additional cards).

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