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主頁 Main > 進階 Advanced > Clash of Cultures
     
 
庫存狀態 availability : 有貨 In stock
Clash of Cultures
類型 Category: 進階 Advanced
主題 Topic: 經濟 Economic
文明 Civilization
中古 Medieval
年齡 Ages: 14+
遊戲人數 Players: 2 - 4
遊戲時間 Play Time: 240 分鐘 minutes
作者 Designer: Christian Marcussen
出版商 Publisher: Z-Man Games
語言 Language: English
機制 Mechanics: 擲骰 Dice Rolling
重量 Weight: 2.5 公斤 kg
售價 Price Now: HKD$639

From Christian Marcussen, the creator of Merchants and Marauders, comes Clash of Cultures, a civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings, build large cities, research advances and conquer those who stand in the way. The game features a modular board for players to explore, 48 distinct advances, seven mighty wonders, and loads of miniatures and cards. The winner will create a culture that will be remembered and admired for millennia.

Advances
The game features about 48 distinct advances. The whole "tech-tree" is very flexible with no dead ends, yet still intuitive, sensible and "realistic." Additionally you have a great overview of what advances other cultures have - no need to ask - just look.

Modular Board
Players start with a civilization in its infancy. Move settlers to uncharted regions and reveal the terrain and its resources. Several mechanisms have been implemented to assure that an unlucky placement of region-tiles won't be a decider.

Playing Time
The game covers a time span similar to AH Civilization - that is to pre-gunpowder. However this means that this epic game is playable in about an hour per player! This is a pretty good playing time for a game that covers so much ground as this game will.

City management
Players expand their cities through the game. But not just to the generic larger city. Players instead choose a building type which represents the growth of the city. For instance you can expand a city with a port, fort, temple and academy - all with different benefits! Additionally cities can be "angry," "neutral" and "happy." Everything integrated in an intuitive and elegant fashion.

Multiple paths to victory
Earn points through:
- Founding cities and increasing their sizes
- Advances
- Objectives
- Wonders
- Events

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